Thursday, December 20, 2007

New features

n total, there are nearly 200 types of vehicles in the game, compared to the approximately 85 in GTA III. New additions include bicycles, jet planes, a jetpack, quadbikes, tractors, trains, a combine harvester, police motorcycles, a forklift, a street sweeper, a ride-on lawnmower and many others. In addition, players can swim and climb walls for the first time in the series. The ability to swim has a great effect on the player as well, since water is no longer a viable barrier to the player and can no longer instantly kill the player (although it is possible to drown). For greater firepower, players can also wield dual firearms or perform a drive-by shooting with multiple gang members. Also, due to the immense size of San Andreas, a waypoint reticule on the HUD map can be set, aiding the player in reaching a destination.

Running in Los Santos, PC version. The player's character initially has little money, fitness, and skills. These attributes improve as one progresses through the game.

Running in Los Santos, PC version. The player's character initially has little money, fitness, and skills. These attributes improve as one progresses through the game.


Rockstar has emphasized the personalization of the main character. Clothing, accessories, haircuts and tattoos are now available for purchase by CJ, and have more of an effect on non-player characters' reactions than the clothing in Vice City CJ's level of respect among his fellow Grove Street gang members varies according to his appearance and actions, as do his relationships with his girlfriends. Players must also ensure CJ eats to stay healthy and also exercises properly. The balance of food and physical activity has an effect on his appearance and physical attributes.

San Andreas also tracks acquired skills in areas such as driving, firearms handling (when skills are high enough, double-wielding of certain weapons is possible), stamina, and lung capacity, which improve through use in the game, adding an RPG aspect to San Andreas. CJ may also learn three different styles of hand-to-hand combat (boxing, martial arts and street fighting) at the gyms in each of the game's three cities. CJ can also speak with a number of pedestrians in the game, responding either negatively or positively; Rockstar claims that he has a total of about 4200 lines of spoken dialogue.

The game's artificial intelligence was also improved. No longer can the player beat a pedestrian to death on a busy street in broad daylight and have bystanders not respond. While most pedestrians will flee or duck for cover, some armed civilians such as drug dealers and enemy gang members will attack CJ, and friendly gang members will shoot at and pursue his opponents. Cops will now chase other rival gang members who are committing crimes, instead of just the player.

Driving a modified sports car in San Fierro while deploying nitrous oxide to boost speed, PC version.

Driving a modified sports car in San Fierro while deploying nitous oxide to boost speed, PC version.


* Car modification: Most automobiles in the game can be modified and upgraded at various garages. All car mods are strictly visual apart from a nitrous oxide system which gives the car a speed boost when activated; and hydraulics, which lowers the car's height by default and allows the player to control various aspects of the car's suspension. Other common modifications include paintjobs, rims, body kits, side skirts, bumpers and stereo system upgrades.
* Gang wars: The goal is to gain as much territory within the city as possible in order to earn money. Battles with enemy gangs are prompted whenever the player (either alone or accompanied by fellow Grove Street Families members) ventures into enemy territory and kills 3-4 gang members. If the player then survives multiple waves of enemies, the territory will be won and fellow gang members will begin wandering the streets of these areas. Occasionally, your territory will come under attack from enemy gangs and defeating them will be necessary to retain these areas.
* Robbery: Continuing the series' tradition of controversy, home invasion is included as a potential money-making activity.[11] By stealing a robbery van, CJ is able to sneak into a residence at night, and cart off valuables or shake down the occupants.
* Minigames: Numerous minigames are also available for play in San Andreas, including basketball, pool, rhythm-based challenges (dancing and 'bouncing' lowriders, with hydraulics), and video game machines that pay homage to classic arcade games. In addition, there are the aforementioned casino games and methods of gambling, such as betting on virtual horse races.
* Multiplayer: A two-player cooperative mode has also been added for the PlayStation 2 and Xbox versions. Accessing this mode will launch a series of special objectives similar to 'Rampages' from previous Grand Theft Auto games. Two human players will be able to travel by car or on foot. Both players are required to remain on the same screen and within a reasonable proximity of one another.
* Money: The money system has been expanded upon, compared to previous titles. Players can spend their cash on gambling, purchasing weapons, buying meals, etc. However, excessive spending can force the player to sink into debt, which is shown in red negative numbers. When the player leaves a safehouse, CJ gets an unexpected call and a mysterious person tells him about his debts. Four gang members suddenly appear and shoot Carl on sight if he does not erase the debt when the mysterious person calls him a second time.

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